Trials in Tainted Space [v0.9.100] By Fenoxo

Fenoxo Games released a new game called Trials in Tainted Space and the version is 0.9.100. The game’s story is about Trials in Tainted Space is a text game about exploring the universe, yourself, and its myriad inhabitants in fun and customizable ways. Because the entire game is made in text, it’s easy to change scenes on the fly. The game is built to accommodate everything from you playing a studly ship captain to a busty space slattern to a masculine-looking hermaphrodite to a hard-working mercenary just looking for his next job.​

Developer:Fenoxo
File Size:219.6 MB
Version:0.9.100
OS:Windows, Android
Languages:English
game details

Game Version Changelog:

0.9.100

  • ANDROID WARNING: Due to changes made to our deployment pipeline, the new version cannot access old save slot data. Make sure to back up with save to file before updating!
  • [Backers] Experience Dhaal’s infamous Mindstream entertainment at Paragon Playground! To give it a shot, select the ‘VR Space’ option the Paragon Playground’s menu. (Written by William, coded by Leek.)
  • [Public] Velta’s Workout Option
  • [Public] Edan’s Bi-curious Expansion
  • [Android] Gedan reworked the android build deployment for both TiTS and the CoC2 folks to better keep up with Google’s bullshittery.
  • New Bust: Horkenn (by Adjatha)
  • New CG: Gabilani Cyborg loss (see this post’s image, by ToonNik)
  • Siegwulfe’s “Domwulfe” mode should now activate whether you are carrying her or not while in “Crew Toy” mode. (Leek)
  • Gravitational Anomaly now applies the kinetic-reduction effect on all foes when upgraded. (Fenoxo)
  • Restored missing combat texts for Goo Armor. (lowercase donkey)
  • Fixes for Tika vanishing for public build players. (lowercase donkey)
  • More blinding attacks now respect blind immunity. (lowercase donkey)
  • Fixed stubborn Shalin Shaman issues that have persisted because of an obvious oversight on how the Shaman’s data connects between the two halves. (Gedan)
  • Olympia’s “Crew Toy” content should be fixed. (Not sure who to credit, but I was told at meeting it was fixed! -F)
  • Fixed bug which caused Deepsea Lab elevator to be open/closed incorrectly. (Drunk Zombie)
  • Fixed bug in Deepsea Lab airlock to ocean that allowed use without depthsuit. (Drunk Zombie)
  • Various fixes to Flurry’s pureblood pregnancy. Correct scene variants should now be used and codex will increment pureblood kips. (Drunk Zombie)
  • Cleaned up some Phaedran codices with references to “Xandam”.
  • Buttloads of fixes and tweaks to combat systems! Having both Gedan and I chunking at big, multi-NPC fights has done a lot to reveal minor issues we can sand down. (Gedan & Fenners)
  • And many more smaller fixes for things like lone typos, slight word adjustments, etc. (The Team)

Game Images & Screenshots

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WinGOFILE – KRAKENFILES – MEGA – PIXELDRAIN
LinuxGOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
MacGOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN
AndroidGOFILE – KRAKENFILES – MEGA – MIXDROP – PIXELDRAIN

Image PackGOFILE – MEGA – MIXDROP – PIXELDRAIN

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